UI / UX Designer
Pixion's globally distributed, fully remote team is searching for an experienced UI/UX Designer to develop mobile games from concept validation to global launch and liveops. As a UI/UX Designer, you will focus on designing the user experience and user interfaces for core game progression, core gameplay, liveops, website, blockchain and monetisation features.
Requirements
- Led the direction and growth of a cross-platform design system
- Advanced technical knowledge of Unity and Figma
- Previous experience in lead or senior UI/UX designer role, with a focus on midcore and mobile free-to-play titles
- Expertise with Unity, including UI, animations and mastered knowledge of Unity production pipeline
- Good grasp of Adobe Illustrator and Photoshop
- Proven experience and senior expertise in UI design, including the design of visuals, iconography, buttons, and menus
- Understanding of second-to-second action games and mobile twitch-skill gameplay
- Alignment that complex midcore games need a UI/UX approach to casual-fi and make even complex interactions delightful
Benefits
- Opportunity to shape the player journeys and the success of Fableborne
- Flat structure when it comes to design lead ownership
- Access to a community of passionate players who help shape the game
- Commitment to work within core hours of 9:30am GMT/BST to 4pm GMT/BST
Originally posted on Himalayas
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